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Microsoft DirectX 9.0

IDirect3DVolumeTexture9 Interface


Applications use the methods of the IDirect3DVolumeTexture9 interface to manipulate a volume texture resource.

IDirect3DVolumeTexture9 Members

AddDirtyBox

Adds a dirty region to a volume texture resource.

FreePrivateData

Frees the specified private data associated with this resource.

GenerateMipSubLevels

Generate mipmap sublevels.

GetAutoGenFilterType

Get the filter type that is used for automatically generated mipmap sublevels.

GetDevice

Retrieves the device associated with a resource.

GetLevelCount

Returns the number of texture levels in a multilevel texture.

GetLevelDesc Retrieves a level description of a volume texture resource.
GetLOD

Returns a value clamped to the maximum level of detail (LOD) set for a managed texture.

GetPriority

Retrieves the priority for this resource.

GetPrivateData

Copies the private data associated with the resource to a provided buffer.

GetType

Returns the type of the resource.

GetVolumeLevel Retrieves the specified volume texture level.
LockBox Locks a box on a volume texture resource.
PreLoad

Preloads a managed resource.

SetAutoGenFilterType

Set the filter type that is used for automatically generated mipmap sublevels.

SetLOD

Sets the most detailed level of detail (LOD) for a managed texture.

SetPriority

Assigns the resource-management priority for this resource.

SetPrivateData

Associates data with the resource that is intended for use by the application, not by Microsoft?Direct3D? Data is passed by value, and multiple sets of data can be associated with a single resource.

UnlockBox

Unlocks a box on a volume texture resource.

Remarks

The IDirect3DVolumeTexture9 interface is obtained by calling the IDirect3DDevice9::CreateVolumeTexture method.

This interface inherits additional functionality from the IDirect3DBaseTexture9 interface.

This interface, like all Component Object Model (COM) interfaces, inherits from the IUnknown interface.

The LPDIRECT3DVOLUMETEXTURE9 and PDIRECT3DVOLUMETEXTURE9 types are defined as pointers to the IDirect3DVolumeTexture9 interface.

typedef struct IDirect3DVolumeTexture9 *LPDIRECT3DVOLUMETEXTURE9, *PDIRECT3DVOLUMETEXTURE9;

Interface Information

Inherits fromIDirect3DBaseTexture9
Headerd3d9.h
Import libraryd3d9.lib
Minimum operating systems Windows 98

See Also

IDirect3DDevice9::CreateVolumeTexture


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