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Microsoft DirectX 9.0 |
Preloads a managed resource.
Syntax
void PreLoad(VOID);
Return Value
No return value.
Remarks
Calling this method indicates that the application will need this managed resource shortly. This method has no effect on nonmanaged resources.
IDirect3DVolumeTexture9::PreLoad detects "thrashing" conditions where more resources are being used in each frame than can fit in video memory simultaneously. Under such circumstances IDirect3DVolumeTexture9::PreLoad silently does nothing.