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Microsoft DirectX 9.0 |
Retrieves a texture assigned to a stage for a device.
Syntax
HRESULT GetTexture(
DWORD Stage, IDirect3DBaseTexture9 **ppTexture );
Parameters
- Stage
- [in] Stage identifier of the texture to retrieve. Stage identifiers are zero-based. Devices can have up to eight set textures, so the maximum value allowed for Stage is 7.
- ppTexture
- [out, retval] Address of a pointer to an IDirect3DBaseTexture9 interface, representing the returned texture.
Return Value
If the method succeeds, the return value is D3D_OK.
If the method fails, the return value can be D3DERR_INVALIDCALL.
Remarks
Calling this method will increase the internal reference count on the IDirect3DTexture9 interface. Failure to call IUnknown::Release when finished using this IDirect3DTexture9 interface results in a memory leak.
See Also
IDirect3DDevice9::SetTexture, IDirect3DDevice9::GetTextureStageState, IDirect3DDevice9::SetTextureStageState