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Microsoft DirectX 9.0

IDirect3DCubeTexture9 Interface


Applications use the methods of the IDirect3DCubeTexture9 interface to manipulate a cube texture resource.

IDirect3DCubeTexture9 Members

AddDirtyRect

Adds a dirty region to a cube texture resource.

FreePrivateData

Frees the specified private data associated with this resource.

GenerateMipSubLevels

Generate mipmap sublevels.

GetAutoGenFilterType

Get the filter type that is used for automatically generated mipmap sublevels.

GetCubeMapSurface

Retrieves a cube texture map surface.

GetDevice

Retrieves the device associated with a resource.

GetLevelCount

Returns the number of texture levels in a multilevel texture.

GetLevelDesc

Retrieves a description of one face of the specified cube texture level.

GetLOD

Returns a value clamped to the maximum level of detail (LOD) set for a managed texture.

GetPriority

Retrieves the priority for this resource.

GetPrivateData

Copies the private data associated with the resource to a provided buffer.

GetType

Returns the type of the resource.

LockRect Locks a rectangle on a cube texture resource.
PreLoad

Preloads a managed resource.

SetAutoGenFilterType

Set the filter type that is used for automatically generated mipmap sublevels.

SetLOD

Sets the most detailed level of detail (LOD) for a managed texture.

SetPriority

Assigns the resource-management priority for this resource.

SetPrivateData

Associates data with the resource that is intended for use by the application, not by Microsoft?Direct3D? Data is passed by value, and multiple sets of data can be associated with a single resource.

UnlockRect

Unlocks a rectangle on a cube texture resource.

Remarks

The IDirect3DCubeTexture9 interface is obtained by calling the IDirect3DDevice9::CreateCubeTexture method.

This interface inherits additional functionality from the IDirect3DBaseTexture9 interface.

This interface, like all Component Object Model (COM) interfaces, inherits additional functionality from the IUnknown interface.

The LPDIRECT3DCUBETEXTURE9 and PDIRECT3DCUBETEXTURE9 types are defined as pointers to the IDirect3DCubeTexture9 interface.

typedef struct IDirect3DCubeTexture9 *LPDIRECT3DCUBETEXTURE9, *PDIRECT3DCUBETEXTURE9;

Interface Information

Inherits fromIDirect3DBaseTexture9
Headerd3d9.h
Import libraryd3d9.lib
Minimum operating systems Windows 98

See Also

IDirect3DDevice9::CreateCubeTexture


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