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Microsoft DirectX 9.0

IDirect3DCubeTexture9::GetLOD Method


Returns a value clamped to the maximum level of detail (LOD) set for a managed texture.

Syntax

DWORD GetLOD(VOID);

Return Value

A DWORD value, clamped to the maximum LOD value (one less than the total number of levels).



Remarks

This method applies to the following interfaces, which inherit from IDirect3DBaseTexture9.

IDirect3DCubeTexture9::GetLOD is used for LOD control of managed textures. This method returns 0 on nonmanaged textures.

See Also

IDirect3DBaseTexture9::SetLOD


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