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Microsoft DirectX 9.0 |
Scales a 3-D vector.
Syntax
D3DXVECTOR3 *D3DXVec3Scale(
D3DXVECTOR3 *pOut, CONST D3DXVECTOR3 *pV, FLOAT s );
Parameters
- pOut
- [in, out] Pointer to the D3DXVECTOR3 structure that is the result of the operation.
- pV
- [in] Pointer to the source D3DXVECTOR3 structure.
- s
- [in] Scaling value.
Return Value
Pointer to a D3DXVECTOR3 structure that is the scaled vector.
Remarks
The return value for this function is the same value returned in the pOut parameter. In this way, the D3DXVec3Scale function can be used as a parameter for another function.
Function Information
Header d3dx9math.h Import library d3dx9.lib Minimum operating systems Windows 98
See Also
D3DXVec3Add, D3DXVec3Subtract