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Microsoft DirectX 9.0

D3DTS_WORLD Macro


Identifies the transformation matrix being set as the world transformation matrix.

Syntax

#define D3DTS_WORLD  D3DTS_WORLDMATRIX(0)

Remarks

This macro is provided to facilitate porting existing applications to Microsoft?DirectX?9.0

Macro Information

Headerd3d9types.h
Minimum operating systems Windows 98

See Also

IDirect3DDevice9::SetTransform, D3DTS_WORLDMATRIX


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