?/TD> |
Microsoft DirectX 9.0 |
Identifies the transformation matrix being set as the world transformation matrix.
Syntax
#define D3DTS_WORLD D3DTS_WORLDMATRIX(0)
Remarks
This macro is provided to facilitate porting existing applications to Microsoft?DirectX?9.0
Macro Information
Header d3d9types.h Minimum operating systems Windows 98
See Also
IDirect3DDevice9::SetTransform, D3DTS_WORLDMATRIX