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Microsoft DirectX 9.0 |
Maps indices in the range 0 through 255 to the corresponding transform states.
Syntax
#define D3DTS_WORLDMATRIX(index) (D3DTRANSFORMSTATETYPE)(index + 256)
Parameters
- index
- An index value in the range 0 through 255.
Remarks
Transform states in the range 256 through 511 are reserved to store up to 256 matrices that can be indexed using 8-bit indices.
Macro Information
Header d3d9types.h Minimum operating systems Windows 98
See Also
IDirect3DDevice9::SetTransform