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Microsoft DirectX 9.0 |
Sets a single device render-state parameter.
Syntax
HRESULT SetRenderState(
D3DRENDERSTATETYPE State, DWORD Value );
Parameters
- State
- [in] Device state variable that is being modified. This parameter can be any member of the D3DRENDERSTATETYPE enumerated type.
- Value
- [in] New value for the device render state to be set. The meaning of this parameter is dependent on the value specified for State. For example, if State were D3DRS_SHADEMODE, the second parameter would be one member of the D3DSHADEMODE enumerated type.
Return Value
If the method succeeds, the return value is D3D_OK.
D3DERR_INVALIDCALL is returned if one of the arguments is invalid.
See Also
IDirect3DDevice9::GetRenderState, IDirect3DDevice9::SetTransform