?/TD>
Microsoft DirectX 9.0

IDirect3DDevice9::SetRenderState Method


Sets a single device render-state parameter.

Syntax

HRESULT SetRenderState(      

    D3DRENDERSTATETYPE State,     DWORD Value );

Parameters

State
[in] Device state variable that is being modified. This parameter can be any member of the D3DRENDERSTATETYPE enumerated type.
Value
[in] New value for the device render state to be set. The meaning of this parameter is dependent on the value specified for State. For example, if State were D3DRS_SHADEMODE, the second parameter would be one member of the D3DSHADEMODE enumerated type.

Return Value

If the method succeeds, the return value is D3D_OK.

D3DERR_INVALIDCALL is returned if one of the arguments is invalid.



See Also

IDirect3DDevice9::GetRenderState, IDirect3DDevice9::SetTransform


© 2002 Microsoft Corporation. All rights reserved.