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Microsoft DirectX 9.0 |
Retrieves a render-state value for a device.
Syntax
HRESULT GetRenderState(
D3DRENDERSTATETYPE State, DWORD *pValue );
Parameters
- State
- [in] Device state variable that is being queried. This parameter can be any member of the D3DRENDERSTATETYPE enumerated type.
- pValue
- [out, retval] Pointer to a variable that receives the value of the queried render state variable when the method returns.
Return Value
If the method succeeds, the return value is D3D_OK.
D3DERR_INVALIDCALL if one of the arguments is invalid.
Remarks
This method will not return device state for a device that is created using D3DCREATE_PUREDEVICE. If you want to use this method, you must create your device with any of the other values in D3DCREATE."
See Also
IDirect3DDevice9::SetRenderState