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Microsoft DirectX 9.0 |
Gets a texture.
Syntax
HRESULT GetTexture(
D3DXHANDLE hParameter, LPDIRECT3DBASETEXTURE9* ppTexture );
Parameters
- hParameter
- [in] Unique identifier. See Handles.
- ppTexture
- [out] Returns a texture object. See IDirect3DBaseTexture9.
Return Value
If the method succeeds, the return value is D3D_OK.
If the method fails, the return value can be D3DERR_INVALIDCALL.
See Also
ID3DXBaseEffect::SetTexture