|Microsoft DirectX 9.0|
To exit an audio application cleanly, you must perform four main steps:
The following code from the WinMain function in the tutorial sample is called when the dialog box is closed.
g_pPerformance->Stop( NULL, // Stop all segments. NULL, // Stop all segment states. 0, // Do it immediately. 0 // Flags. ); g_pPerformance->CloseDown(); g_pLoader->Release(); g_pPerformance->Release(); g_pSegment->Release(); CoUninitialize(); return 0; // Return value for WinMain. } // End of WinMain.