Microsoft DirectX 9.0

IDxtJpeg Interface

The IDxtJpeg interface sets properties on the SMPTE Wipe transition.

This interface is used internally by DirectShow Editing Sevices (DES) when it renders the SMPTE Wipe transition. DES applications do not need to use this interface. To set the properties on a transition in DES, use the IPropertySetter interface.

In addition to the methods inherited from IDXEffect, the IDxtJpeg interface exposes the following methods.

Method Description
ApplyChanges Applies any properties that have changed.
get_BorderColor Retrieves the color of the border around the edges of the wipe pattern.
get_BorderSoftness Retrieves the width of the blurry region around the edges of the wipe pattern.
get_BorderWidth Retrieves the width of the solid border along the edges of the wipe pattern.
get_MaskName Retrieves the name of a JPEG file to be used as the wipe mask.
get_MaskNum Retrieves the SMPTE wipe code of the wipe.
get_OffsetX Retrieves the horizontal offset of the wipe origin.
get_OffsetY Retrieves the vertical offset of the wipe origin.
get_ReplicateX Retrieves the number of times the wipe pattern is replicated horizontally.
get_ReplicateY Retrieves the number of times the wipe pattern is replicated vertically.
get_ScaleX Retrieves the amount by which the wipe is stretched horizontally.
get_ScaleY Retrieves the amount by which the wipe is stretched vertically.
LoadDefSettings Restores the default settings of the Wipe transition.
put_BorderColor Specifies the color of the border around the edges of the wipe pattern.
put_BorderSoftness Specifies the width of the blurry region around the edges of the wipe pattern.
put_BorderWidth Specifies the width of the solid border along the edges of the wipe pattern.
put_MaskName Specifies the name of a JPEG file to use as the wipe mask.
put_MaskNum Specifies the SMPTE wipe code of the wipe.
put_OffsetX Specifies the horizontal offset of the wipe origin.
put_OffsetY Specifies the vertical offset of the wipe origin.
put_ReplicateX Specifies the number of times the wipe pattern is replicated horizontally.
put_ReplicateY Specifies the number of times the wipe pattern is replicated vertically.
put_ScaleX Specifies the amount by which the wipe is stretched horizontally.
put_ScaleY Specifies the amount by which the wipe is stretched vertically.

Requirements

Header: Include Qedit.h. This header file is not compatible with Microsoft® Direct3D® headers later than version 7.

Library: Use strmiids.lib.