Microsoft DirectX 9.0 |
The IDxtJpeg interface sets properties on the SMPTE Wipe transition.
This interface is used internally by DirectShow Editing Sevices (DES) when it renders the SMPTE Wipe transition. DES applications do not need to use this interface. To set the properties on a transition in DES, use the IPropertySetter interface.
In addition to the methods inherited from IDXEffect, the IDxtJpeg interface exposes the following methods.
Method | Description |
ApplyChanges | Applies any properties that have changed. |
get_BorderColor | Retrieves the color of the border around the edges of the wipe pattern. |
get_BorderSoftness | Retrieves the width of the blurry region around the edges of the wipe pattern. |
get_BorderWidth | Retrieves the width of the solid border along the edges of the wipe pattern. |
get_MaskName | Retrieves the name of a JPEG file to be used as the wipe mask. |
get_MaskNum | Retrieves the SMPTE wipe code of the wipe. |
get_OffsetX | Retrieves the horizontal offset of the wipe origin. |
get_OffsetY | Retrieves the vertical offset of the wipe origin. |
get_ReplicateX | Retrieves the number of times the wipe pattern is replicated horizontally. |
get_ReplicateY | Retrieves the number of times the wipe pattern is replicated vertically. |
get_ScaleX | Retrieves the amount by which the wipe is stretched horizontally. |
get_ScaleY | Retrieves the amount by which the wipe is stretched vertically. |
LoadDefSettings | Restores the default settings of the Wipe transition. |
put_BorderColor | Specifies the color of the border around the edges of the wipe pattern. |
put_BorderSoftness | Specifies the width of the blurry region around the edges of the wipe pattern. |
put_BorderWidth | Specifies the width of the solid border along the edges of the wipe pattern. |
put_MaskName | Specifies the name of a JPEG file to use as the wipe mask. |
put_MaskNum | Specifies the SMPTE wipe code of the wipe. |
put_OffsetX | Specifies the horizontal offset of the wipe origin. |
put_OffsetY | Specifies the vertical offset of the wipe origin. |
put_ReplicateX | Specifies the number of times the wipe pattern is replicated horizontally. |
put_ReplicateY | Specifies the number of times the wipe pattern is replicated vertically. |
put_ScaleX | Specifies the amount by which the wipe is stretched horizontally. |
put_ScaleY | Specifies the amount by which the wipe is stretched vertically. |
Requirements
Header: Include Qedit.h. This header file is not compatible with Microsoft® Direct3D® headers later than version 7.
Library: Use strmiids.lib.