| Microsoft DirectX 9.0 | 
The EnumRoutine method retrieves the name of a routine in a script. This method might be used by authoring applications that need to enumerate all routines in a script.
Syntax
HRESULT EnumRoutine(
  DWORD dwIndex, 
  WCHAR *pwszName
);
Parameters
dwIndex
Zero-based index of the routine.
pwszName
Pointer to a string buffer that receives the name of the routine. Must contain at least MAX_PATH elements.
Return Values
If the method succeeds, one of the following success codes is returned:
| Return code | Description | 
| S_OK | The routine was enumerated. | 
| S_FALSE | There is no routine with the supplied index value. | 
| DMUS_S_GARBAGE_COLLECTED | See Garbage Collection. | 
| DMUS_S_STRING_TRUNCATED | The name is longer than MAX_PATH. | 
If the method fails, return values can include the following:
| Return code | 
| DMUS_E_NOT_INIT | 
| E_POINTER | 
Requirements
Header: Declared in dmusici.h.
See Also