?/TD> |
Microsoft DirectX 9.0 |
Identifies resource data.
Syntax
typedef struct _DXFILELOADRESOURCE { HMODULE hModule; LPCTSTR lpName; LPCTSTR lpType; } DXFILELOADRESOURCE, *LPDXFILELOADRESOURCE;
Members
- hModule
- Handle of the module containing the resource to be loaded. If this member is NULL, the resource must be attached to the executable file that will use it.
- lpName
- Pointer to a string specifying the name of the resource to be loaded. For example, if the resource is a mesh, this member should specify the name of the mesh file.
- lpType
- Pointer to a string specifying the user-defined type identifying the resource.
Remarks
This structure identifies a resource to be loaded when an application uses the IDirectXFile::CreateEnumObject method and specifies DXFILELOAD_FROMRESOURCE.
Structure Information
Header dxfile.h Minimum operating systems Windows 98
See Also
IDirectXFile::CreateEnumObject, DXFILE