DXFILE
The following flags are used to specify which channels in a texture to operate on.
DXFILEFORMAT
#define | Description |
---|
DXFILEFORMAT_BINARY | Binary file. |
DXFILEFORMAT_TEXT | Text file. |
DXFILEFORMAT_COMPRESSED | Compressed file. |
These #defines are declared in Dxfile.h.
DXFILELOAD
#define | Description |
---|
DXFILELOAD_FROMFILE | 0x00L | Load a file from a file. |
DXFILELOAD_FROMRESOURCE | 0x01L | Load a file from a resource. |
DXFILELOAD_FROMMEMORY | 0x02L | Load a file from memory. |
DXFILELOAD_FROMSTREAM | 0x04L | Load a file from a stream. |
DXFILELOAD_FROMURL | 0x08L | Load a file from a URL. |
These #defines are declared in Dxfile.h.