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Microsoft DirectX 9.0 |
Get the bone offset matrix.
Syntax
LPD3DXMATRIX GetBoneOffsetMatrix(
DWORD Bone );
Parameters
- Bone
- [in] Bone number.
Return Value
Returns a pointer to the bone offset matrix. Do not free this pointer.
See Also
ID3DXSkinInfo::SetBoneOffsetMatrix, ID3DXSkinInfo::GetNumBones