?/TD> |
Microsoft DirectX 9.0 |
Get the bone name, from the bone index.
Syntax
LPCSTR GetBoneName(
DWORD Bone );
Parameters
- Bone
- [in] Bone number.
Return Value
Returns the bone name. Do not free this string.
See Also
ID3DXSkinInfo::SetBoneName, ID3DXSkinInfo::GetNumBones