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Microsoft DirectX 9.0

ID3DXRenderToEnvMap::BeginCube Method


Begins a scene for an environmental cube map.

Syntax

HRESULT BeginCube(      

    LPDIRECT3DCUBETEXTURE9 pCubeTex );

Parameters

pCubeTex
[in] Pointer to an IDirect3DCubeTexture9 interface that represents the cube texture to render to.

Return Value

If the method succeeds, the return value is D3D_OK.

If the method fails, the return value can be D3DERR_INVALIDCALL.



See Also

ID3DXRenderToEnvMap::End


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