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Microsoft DirectX 9.0 |
Gets a constant from an array of constants. An array is made up of elements.
Syntax
D3DXHANDLE GetConstantElement(
D3DXHANDLE hConstant, UINT Index );
Parameters
- hConstant
- [in] Unique identifier to the array of constants. This value may not be NULL.
- Index
- [in] Zero-based index of the element in the array.
Return Value
Returns a unique identifier to the element constant.
Remarks
To get a constant that is not part of an array, use ID3DXConstantTable::GetConstant or ID3DXConstantTable::GetConstantByName.