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Microsoft DirectX 9.0 |
Describes a volume.
Syntax
typedef struct _D3DVOLUME_DESC { D3DFORMAT Format; D3DRESOURCETYPE Type; DWORD Usage; D3DPOOL Pool; UINT Width; UINT Height; UINT Depth; } D3DVOLUME_DESC;
Members
- Format
- Member of the D3DFORMAT enumerated type, describing the surface format of the volume.
- Type
- Member of the D3DRESOURCETYPE enumerated type, identifying this resource as a volume.
- Usage
- Currently not used. Always returned as 0.
- Pool
- Member of the D3DPOOL enumerated type, specifying the class of memory allocated for this volume.
- Width
- Width of the volume, in pixels.
- Height
- Height of the volume, in pixels.
- Depth
- Depth of the volume, in pixels.
Structure Information
Header d3d9types.h Minimum operating systems Windows 98
See Also
IDirect3DVolume9::GetDesc, IDirect3DVolumeTexture9::GetLevelDesc