?/TD> |
Microsoft DirectX 9.0 |
Sets the stream source frequency divider value.
Syntax
HRESULT SetStreamSourceFreq(
UINT StreamNumber, UINT Divider );
Parameters
- StreamNumber
- [in] Stream source number.
- Divider
- [in] Frequency divider value.
Return Value
If the method succeeds, the return value is D3D_OK.If the method fails, the return value can be D3DERR_INVALIDCALL.
Remarks
Vertex shaders can now be invoked more than once per vertex. See Vertex Stream Frequency.
See Also
IDirect3DDevice9::GetStreamSourceFreq