?/TD>
Microsoft DirectX 9.0

IDirect3DDevice9::GetCurrentTexturePalette Method


Retrieves the current texture palette.

Syntax

HRESULT GetCurrentTexturePalette(      

    UINT *pPaletteNumber );

Parameters

pPaletteNumber
[out, retval] Pointer to a returned value that identifies the current texture palette.

Return Value

If the method succeeds, the return value is D3D_OK.

If the method fails, the return value can be D3DERR_INVALIDCALL.



See Also

IDirect3DDevice9::SetCurrentTexturePalette, Texture Palettes


© 2002 Microsoft Corporation. All rights reserved.