| ?/TD> | 
| Microsoft DirectX 9.0 | 
Retrieves the current texture palette.
Syntax
HRESULT GetCurrentTexturePalette(
UINT *pPaletteNumber );
Parameters
- pPaletteNumber
 - [out, retval] Pointer to a returned value that identifies the current texture palette.
 
Return Value
If the method succeeds, the return value is D3D_OK.If the method fails, the return value can be D3DERR_INVALIDCALL.
See Also
IDirect3DDevice9::SetCurrentTexturePalette, Texture Palettes