?/TD> |
Microsoft DirectX 9.0 |
Create an off-screen surface.
Syntax
HRESULT CreateOffscreenPlainSurface(
UINT Width, UINT Height, D3DFORMAT Format, DWORD Pool, IDirect3DSurface9** ppSurface, HANDLE* pHandle );
Parameters
- Width
- [in] Width of the surface.
- Height
- [in] Height of the surface.
- Format
- [in] Format of the surface. See D3DFORMAT.
- Pool
- [in] Surface pool type. See D3DPOOL.
- ppSurface
- [out, retval] Pointer to the IDirect3DSurface9 interface created.
- pHandle
- [in] Reserved. Set this parameter to NULL.
Return Value
If the method succeeds, the return value is D3D_OK.
If the method fails, the return value can be:
D3DERR_INVALIDCALL The method call is invalid. For example, a method's parameter may have an invalid value.
Remarks
D3DPOOL_SCRATCH will return a surface that has identical characteristics to a surface created by the Microsoft?DirectX?8.x method CreateImageSurface.
D3DPOOL_DEFAULT is the appropriate pool for use with the IDirect3DDevice9::StretchRect and IDirect3DDevice9::ColorFill.
D3DPOOL_MANAGED is not allowed when creating an offscreen plain surface. For more information about memory pools, see D3DPOOL.
Off-screen plain surfaces are always lockable, regardless of their pool types.