?/TD>
Microsoft DirectX 9.0

DirectPlay Voice Topologies


Microsoft?DirectPlay?Voice sessions require a DirectPlay network session to transport voice communication. Once the network session has been created, a DirectPlay Voice object can be created to use one of three topologies.

The choice of topology is dependent on several factors, and these factors are discussed in the individual DirectPlay Voice topology topics. Note that not all voice topologies can be transported over all types of DirectPlay networking sessions.



© 2002 Microsoft Corporation. All rights reserved.