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Microsoft DirectX 9.0

What's New in DirectX 9.0


Microsoft?DirectX?9.0 is a major release primarily for graphics. It includes new tools, new features for graphics and Microsoft DirectShow? and enhancements for Microsoft DirectInput?and Microsoft DirectPlay?

New Tools

New Features in DirectX Graphics

For more information, see What's New in DirectX Graphics or see each of the components.

New Features in DirectShow

For more information, see What's New in DirectShow.

New Features in DirectInput

Version 9.0 primarily includes compatibility improvements for DirectInput. There are no API changes.

Note   For important information about using IDirectInput8::ConfigureDevices within a Microsoft Direct3D?9.0 environment, see the IDirectInput8::ConfigureDevices Remarks section.

New Features in DirectPlay

Version 9.0 features include the new interfaces IDirectPlay8ThreadPool and IDP8SimControl, a new service provider for network simulation, and functionality for Windows Powered Pocket PC 2002. For more information, see What's New in DirectPlay.

New Features in DirectSound

The Microsoft DirectSound® API has not been significantly revised for DirectX 9.0. However, many performance enhancements have been implemented. In addition, the following changes have been made.

New Features in DirectMusic

The Microsoft DirectMusic® API has not been significantly revised for DirectX 9.0. However, many performance enhancements have been made. The most significant of these is a new low-latency DirectSound sink, which enables DirectMusic to attain much quicker response when using audiopaths that play through the software synthesizer. A large library of DirectMusic styles has been added to the SDK, along with an application for auditioning them. In addition, two new tools have been made available in the \bin\DXUtils\AppWizard folder of the SDK installation:



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