|Microsoft DirectX 9.0|
This topic applies to Windows XP only.
The InputActive property sets or input device that is currently active.
objMSVidCtl.InputActive As MSVidInputDevice
This property takes no parameters.
If the property fails, an error is raised and Err.Number is set to a value other than zero.
Returns either an MSVidBDATunerDevice or an MSVidAnalogTunerDevice object.
If the MSVidCtl.State property is not STATE_UNBUILT, call the MSVidCtl.Decompose to tear down the filter graph before setting this property.
This property is read/write.