Microsoft DirectX 9.0

swapinputs Attribute

The swapinputs attribute specifies whether to swap transition inputs. If the value is TRUE, the inputs are swapped. The default value is FALSE.

Possible Values

The following values are defined as TRUE: y, Y, t, T, 1. The following values are defined as FALSE: n, N, f, F, 0 (zero).

Applies To



By default, a transition proceeds from the composite of all lower-priority layers to the layer on which the transition resides. If the swapinputs attribute is 1, this direction is reversed. For more information about the layering model used by DES, see The Timeline Model.

See Also