|Microsoft DirectX 9.0|
This filter is a renderer that discards every sample it receives, without displaying or rendering the sample data.
|Filter interfaces||IBaseFilter, IMediaPosition, IMediaSeeking|
|Input pin media types||Any media type|
|Input pin interfaces||IMemInputPin, IPin, IQualityControl|
|Output pin media types||Not applicable.|
|Output pin interfaces||Not applicable.|
|Property Page CLSID||No property page.|
Use this filter when an output pin in the graph requires a downstream connection, but you do not wish to render the data from that pin. By connecting the output pin to the Null Renderer, you complete the connection without rendering the data.
Even though this filter does not render any samples, it does wait for each sample's presentation time before discarding the sample. Therefore, the graph will run at the normal rate. If you want the graph the run as quickly as possible, set the reference clock to NULL. For more information, see Setting the Graph Clock.