Microsoft DirectX 9.0 |
The NAME macro generates a debug-only string.
Syntax
NAME(
strLiteral
);
Parameters
strLiteral
Text string.
Remarks
In debug builds, this macro is equivalent to the TEXT macro. In retail builds, it resolves to (TCHAR*) NULL. This macro is useful when declaring the name of an object that derives from the CBaseObject class.
Example
pObject = new CBaseObject(NAME("My Object"));
See Also