|Microsoft DirectX 9.0|
The SetRenderRange method sets the range of time on the timeline to be rendered. Objects that lie outside the specified range are not rendered, and resources are not allocated for them.
HRESULT SetRenderRange( REFERENCE_TIME Start, REFERENCE_TIME Stop );
Start time, in 100-nanosecond units.
Stop time, in 100-nanosecond units.
Returns one of the following HRESULT values:
|E_MUST_INIT_RENDERER||Render engine failed to initialize.|
Header: Include Qedit.h. This header file is not compatible with Microsoft® Direct3D® headers later than version 7.
Library: Use strmiids.lib.