Microsoft DirectX 9.0

IRenderEngine::SetDynamicReconnectLevel

The SetDynamicReconnectLevel method sets the level of dynamic reconnection during rendering.

Syntax

HRESULT SetDynamicReconnectLevel(
    DWORD Level
);

Parameters

Level

Combination of Dynamic Reconnection Flags, specifying the level of dynamic reconnection.

Return Value

Returns one of the following HRESULT values:

Value Description
S_OK Success.
E_NOTIMPL Not implemented.

Remarks

By default, the basic render engine loads every source before rendering a project. This can result in a long start-up time. With dynamic reconnection, sources are loaded only when needed. This can shorten the start-up time, but possibly interfere with smooth playback. Generally, the more source clips that a project uses, the more you might benefit from dynamic reconnection.

The smart render engine does not implement this method.

Requirements

Header: Include Qedit.h. This header file is not compatible with Microsoft® Direct3D® headers later than version 7.

Library: Use strmiids.lib.

See Also