Microsoft DirectX 9.0 |
The SetDynamicReconnectLevel method sets the level of dynamic reconnection during rendering.
Syntax
HRESULT SetDynamicReconnectLevel(
DWORD Level
);
Parameters
Level
Combination of Dynamic Reconnection Flags, specifying the level of dynamic reconnection.
Return Value
Returns one of the following HRESULT values:
Value | Description |
S_OK | Success. |
E_NOTIMPL | Not implemented. |
Remarks
By default, the basic render engine loads every source before rendering a project. This can result in a long start-up time. With dynamic reconnection, sources are loaded only when needed. This can shorten the start-up time, but possibly interfere with smooth playback. Generally, the more source clips that a project uses, the more you might benefit from dynamic reconnection.
The smart render engine does not implement this method.
Requirements
Header: Include Qedit.h. This header file is not compatible with Microsoft® Direct3D® headers later than version 7.
Library: Use strmiids.lib.
See Also