Microsoft DirectX 9.0 |
The LoadFromBlob method loads property data from a persistence format.
Syntax
HRESULT LoadFromBlob(
LONG cSize,
BYTE *pb
);
Parameters
cSize
[in] Size of the data, in bytes.
pb
[in] Pointer to an array of bytes that contains the data.
Return Value
Returns S_OK if successful. Otherwise, returns E_OUTOFMEMORY or another error code.
Requirements
Header: Include Qedit.h. This header file is not compatible with Microsoft® Direct3D® headers later than version 7.
Library: Use strmiids.lib.
See Also