|Microsoft DirectX 9.0|
The GetVolume method retrieves the attenuation of the sound.
HRESULT GetVolume( LPLONG plVolume );
Address of a variable that receives the attenuation, in hundredths of a decibel.
If the method succeeds, the return value is DS_OK.
If the method fails, the return value may be one of the following error values:
The return value is between DSBVOLUME_MAX and DSBVOLUME_MIN. These values are defined as 0 and 10,000, respectively. The value DSBVOLUME_MAX represents the original, unadjusted volume of the sound. The value DSBVOLUME_MIN indicates an audio volume attenuated by 100 dB, which, for practical purposes, is silence.
Header: Declared in dsound.h.