Microsoft DirectX 9.0 |
The GetDopplerFactor method retrieves the multiplier for the Doppler effect.
Syntax
HRESULT GetDopplerFactor(
D3DVALUE * pflDopplerFactor
);
Parameters
pflDopplerFactor
Address of a variable that receives the Doppler factor value. D3DVALUE is defined as float.
Return Values
If the method succeeds, the return value is DS_OK.
If the method fails, the return value may be DSERR_INVALIDPARAM.
Remarks
The Doppler factor has a range of DS3D_MINDOPPLERFACTOR (no Doppler effects) to DS3D_MAXDOPPLERFACTOR (defined as 10 times the Doppler effects found in the real world). The default value is DS3D_DEFAULTDOPPLERFACTOR (1.0).
Requirements
Header: Declared in dsound.h.
See Also