Microsoft DirectX 9.0

IDirectSound3DListener8::GetDopplerFactor

The GetDopplerFactor method retrieves the multiplier for the Doppler effect.

Syntax

HRESULT GetDopplerFactor(
  D3DVALUE * pflDopplerFactor 
);

Parameters

pflDopplerFactor

Address of a variable that receives the Doppler factor value. D3DVALUE is defined as float.

Return Values

If the method succeeds, the return value is DS_OK.

If the method fails, the return value may be DSERR_INVALIDPARAM.

Remarks

The Doppler factor has a range of DS3D_MINDOPPLERFACTOR (no Doppler effects) to DS3D_MAXDOPPLERFACTOR (defined as 10 times the Doppler effects found in the real world). The default value is DS3D_DEFAULTDOPPLERFACTOR (1.0).

Requirements

  Header: Declared in dsound.h.

See Also