|Microsoft DirectX 9.0|
The SetCutPoint method sets the time at which the transition cuts from one source to the next, if the transition is rendered as a cut.
HRESULT SetCutPoint( REFERENCE_TIME TLTime );
Cut point relative to the start of the transition, in 100-nanosecond units. If the value falls outside the bounds of the transition, it is truncated to the nearest valid time.
By default, the cut-point is the middle of the transition. For example, in a transition that spans one second, the default cut point is 0.5 seconds into the transition.
Header: Include Qedit.h. This header file is not compatible with Microsoft® Direct3D® headers later than version 7.
Library: Use strmiids.lib.