|Microsoft DirectX 9.0|
The RemoveAll method permanently removes this object from the timeline, including subobjects and children.
HRESULT RemoveAll( void );
To remove an object for the purpose of reinserting it elsewhere in the timeline, call IAMTimelineObj::Remove.
Header: Include Qedit.h. This header file is not compatible with Microsoft® Direct3D® headers later than version 7.
Library: Use strmiids.lib.