Microsoft DirectX 9.0 |
The Remove method removes this object from the timeline (including subobjects but not children), for reinsertion elsewhere.
Syntax
HRESULT Remove( void );
Return Value
Returns S_OK.
Remarks
Call this method only if the application will immediately insert the object back into the timeline. It is an invalid operation to call this method without then reinserting the object. To remove an object permanently, call IAMTimelineObj::RemoveAll.
Requirements
Header: Include Qedit.h. This header file is not compatible with Microsoft® Direct3D® headers later than version 7.
Library: Use strmiids.lib.
See Also