|Microsoft DirectX 9.0|
The Remove method removes this object from the timeline (including subobjects but not children), for reinsertion elsewhere.
HRESULT Remove( void );
Call this method only if the application will immediately insert the object back into the timeline. It is an invalid operation to call this method without then reinserting the object. To remove an object permanently, call IAMTimelineObj::RemoveAll.
Header: Include Qedit.h. This header file is not compatible with Microsoft® Direct3D® headers later than version 7.
Library: Use strmiids.lib.