|Microsoft DirectX 9.0|
The VTrackSwapPriorities method switches the priority levels of two tracks.
Given two priority levels, this method switches the virtual tracks at those priorities. When the method returns, the track that was at the first priority level is now at the second priority level, and vice versa.
HRESULT VTrackSwapPriorities( long VirtualTrackA, long VirtualTrackB );
First priority level at which to swap virtual tracks.
Second priority level at which to swap virtual tracks.
Returns S_OK if successful, or E_INVALIDARG otherwise.
Header: Include Qedit.h. This header file is not compatible with Microsoft® Direct3D® headers later than version 7.
Library: Use strmiids.lib.