Microsoft DirectX 9.0 |
The GetRecursiveLayerOfType method performs a depth-first ordering of the virtual tracks contained in this composition, and retrieves the nth virtual track from that ordering.
Syntax
HRESULT GetRecursiveLayerOfType(
IAMTimelineObj **ppVirtualTrack,
long WhichLayer,
TIMELINE_MAJOR_TYPE Type
);
Parameters
ppVirtualTrack
[out] Address of a pointer that receives the virtual track's IAMTimelineObj interface.
WhichLayer
Value that specifies which virtual track to retrieve, indexed from zero.
Type
Member of the TIMELINE_MAJOR_TYPE enumerated type that specifies whether to include tracks in the search.
Return Value
Returns one of the following HRESULT values:
Return code | Description |
S_OK | Success. |
E_INVALIDARG | No object of the specified type. |
E_POINTER | NULL pointer argument. |
Remarks
Typically, an application will not need to call this method.
If the Type parameter is TIMELINE_MAJOR_TYPE_TRACK, the depth-first ordering includes tracks. If not, it includes only compositions and groups. The object itself is included in the ordering.
For example, in the following arrangement, starting from Composition A, the ordering would be B, C, F, D, E, A.
If the method succeeds, the IAMTimelineObj interface that it returns has an outstanding reference count. Be sure to release the interface when you are finished using it.
Requirements
Header: Include Qedit.h. This header file is not compatible with Microsoft® Direct3D® headers later than version 7.
Library: Use strmiids.lib.
See Also