Microsoft DirectX 9.0 |
The DMUS_IO_WAVE_TRACK_HEADER structure contains data for a wave track in a Wave Track List.
Syntax
typedef struct _DMUS_IO_WAVE_TRACK_HEADER {
long lVolume;
DWORD dwFlags;
} DMUS_IO_WAVE_TRACK_HEADER;
Members
lVolume
Gain, hundredths of a decibel, to be applied to all waves.
dwFlags
Flags. Can be 0 or one or more of the values shown in the following table.
Value | Description |
DMUS_WAVETRACKF_SYNC_VAR | The track gets its variations from a pattern track. For more information, see GUID_Variations. |
DMUS_WAVETRACKF_PERSIST_CONTROL | Variation control information persists from one playback instance to the next. |
Requirements
Header: Declared in dmusicf.h.
See Also