Microsoft DirectX 9.0 |
The DMUS_IO_WAVE_PART_HEADER structure contains data for a Wave Track List.
Syntax
typedef struct _DMUS_IO_WAVE_PART_HEADER {
long lVolume;
DWORD dwVariations;
DWORD dwPChannel;
DWORD dwLockToPart;
DWORD dwFlags;
DWORD dwIndex;
} DMUS_IO_WAVE_PART_HEADER;
Members
lVolume
Gain, in hundredths of a decibel, to apply to all waves in this wave part. This must be a negative value.
dwVariations
Active variations. One bit is set for each active variation.
dwPChannel
dwLockToPart
Variation lock identifier. Parts with the same value in this member always play the same variation. A value of 0 means that the part plays its variations independently of all other parts.
dwFlags
Flags for managing how variations are chosen, in the lower four bits. See DMUS_VARIATIONT_TYPES.
dwIndex
Index for distinguishing multiple parts on the same performance channel.
Requirements
Header: Declared in dmusicf.h.
See Also