|Microsoft DirectX 9.0|
The DbgDumpObjectRegister function displays information about active objects. Ignored in retail builds.
In debug builds, the debug library maintains a list of active objects. The list includes any objects that derive from CBaseObject, were created by the current module, and have not been destroyed. The CBaseObject constructor and destructor methods update the list.
This function generates several LOG_MEMORY messages. At logging level 1, the function displays only the total number of objects. At logging level 2 or higher, it displays a list of the objects.