Microsoft DirectX 9.0

CSource Class

CSource Class Hierarchy

The CSource class is a base class for implementing source filters. A filter derived from CSource contains one or more output pins derived from the CSourceStream class. Each output pin creates a worker thread that pushes media samples downstream.

To implement an output pin, do the following:

To implement the filter, do the following:

To synchronize the filter state among multiple threads, call the CSource::pStateLock method. This method returns a pointer to the filter-state critical section. Use the CAutoLock class to hold the critical section. From a pin, you can access pStateLock from the pin's CBasePin::m_pFilter member variable, as follows:

CAutoLock lock(m_pFilter->pStateLock());

Note  The CSource class is designed to support the push model for data flow. This class is not recommended for creating file-reader filters. File readers should support the pull model, through the IAsyncReader interface. For more information, see Data Flow for Filter Developers.

Requirements

Header: Declared in Source.h; include Streams.h.

Library: Use Strmbase.lib (retail builds) or Strmbasd.lib (debug builds).

Protected Member Variables  
m_iPins Number of pins on the filter.
m_paStreams Array of pins.
m_cStateLock Critical section object that protects the filter state.
Public Methods
CSource Constructor method.
~CSource Destructor method.
GetPinCount Retrieves the number of pins on the filter.
GetPin Retrieves a pin.
pStateLock Retrieves a pointer to the filter's critical section object.
AddPin Adds a new output pin to the filter.
RemovePin Removes a specified pin from the filter.
FindPinNumber Retrieves the number of a specified pin on the filter.
IBaseFilter Methods  
FindPin Retrieves the pin with the specified identifier.