Microsoft DirectX 9.0 |
The CAutoLock class holds a critical section for the scope of a code block.
This class works in conjunction with the CCritSec class, which is a wrapper for critical section objects. The CAutoLock constructor locks the critical section, and the destructor unlocks it. By using a CAutoLock object as a local variable, you can lock a critical section with the guarantee that all code paths will unlock the critical section.
The following code example shows how to use this class:
CCritSec csMyLock; // Critical section is not locked yet.
{
CAutoLock cObjectLock(&csMyLock); // Lock the critical section.
// Protected section of code.
} // Lock goes out of scope here.
The methods in this class are not designed to be overridden.
Requirements
Header: Declared in Wxutil.h; include Streams.h.
Library: Use Strmbase.lib (retail builds) or Strmbasd.lib (debug builds).
Protected Member Variables | |
m_pLock | Critical section for this lock. |
Public Methods | |
CAutoLock | Constructor method. Locks the specified critical section object. |
~CAutoLock | Destructor method. Unlocks the critical section object. |