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Microsoft DirectX 9.0

ID3DXBaseEffect::SetTexture Method


Sets a texture.

Syntax

HRESULT SetTexture(      

    D3DXHANDLE hParameter,     LPDIRECT3DBASETEXTURE9 pTexture );

Parameters

hParameter
[in] Unique identifier. See Handles.
pTexture
[in] Texture object. See IDirect3DBaseTexture9.

Return Value

If the method succeeds, the return value is D3D_OK.

If the method fails, the return value can be D3DERR_INVALIDCALL.



See Also

ID3DXBaseEffect::GetTexture


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