Microsoft DirectX 9.0

ID3DXRenderToEnvMap::Face Method

Ends the current scene if one is active and begins a new scene on the specified face.


HRESULT Face(      



[in] D3DCUBEMAP_FACES enumerated type that specifies which face of the environmental cube map to begin a scene for.

Return Value

If the method succeeds, the return value is D3D_OK.

If the method fails, the return value can be D3DERR_INVALIDCALL.

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