Microsoft DirectX 9.0

ID3DXFragmentLinker::GetAllFragments Method

Create a buffer containing the linker fragments. Suitable for saving to disk.


HRESULT GetAllFragments(      

    LPD3DXBUFFER* ppBuffer );


[out] Returns a buffer containing compiled shader fragments. See ID3DXBuffer.

Return Value

If the method succeeds, the return value is D3D_OK.

If the method fails, the return value can be one of the following values.

D3DERR_INVALIDCALLThe method call is invalid. For example, a method's parameter may have an invalid value.
E_OUTOFMEMORYMicrosoft?Direct3D?could not allocate sufficient memory to complete the call.

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