|Microsoft DirectX 9.0|
Uses a left-handed coordinate system to create a mesh containing an axis-aligned box.
LPDIRECT3DDEVICE9 pDevice, FLOAT Width, FLOAT Height, FLOAT Depth, LPD3DXMESH *ppMesh, LPD3DXBUFFER *ppAdjacency );
- [in] Pointer to an IDirect3DDevice9 interface, representing the device associated with the created box mesh.
- [in] Width of the box, along the x-axis.
- [in] Height of the box, along the y-axis.
- [in] Depth of the box, along the z-axis.
- [out] Address of a pointer to the output shape, an ID3DXMesh interface.
- [out] Address of a pointer to an ID3DXBuffer interface. When the method returns, this parameter is filled with an array of three DWORDs per face that specify the three neighbors for each face in the mesh. NULL can be specified.
If the function succeeds, the return value is D3D_OK.
If the function fails, the return value can be one of the following values.
D3DERR_INVALIDCALL The method call is invalid. For example, a method's parameter may have an invalid value. D3DXERR_INVALIDDATA The data is invalid. E_OUTOFMEMORY Microsoft?Direct3D?could not allocate sufficient memory to complete the call.
The created box is centered at the origin.
Header d3dx9shape.h Import library d3dx9.lib Minimum operating systems Windows 98