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Microsoft DirectX 9.0

D3DXCreateFont Function


Creates a font object for a device and font.

Syntax

HRESULT D3DXCreateFont(      

    LPDIRECT3DDEVICE9 pDevice,     HFONT hFont,     LPD3DXFONT *ppFont );

Parameters

pDevice
[in] Pointer to an IDirect3DDevice9 interface, the device to be associated with the font object.
hFont
[in] Handle to the font object.
ppFont
[out] Returns a pointer to an ID3DXFont interface, representing the created font object.

Return Value

If the function succeeds, the return value is D3D_OK.

If the function fails, the return value can be one of the following values.

D3DERR_INVALIDCALLThe method call is invalid. For example, a method's parameter may have an invalid value.
E_OUTOFMEMORYMicrosoft?Direct3D?could not allocate sufficient memory to complete the call.


Function Information

Headerd3dx9core.h
Import libraryd3dx9.lib
Minimum operating systems Windows 98


© 2002 Microsoft Corporation. All rights reserved.